Skip to content

Refactor existing SDF shader functions as standard impls for rust-gpu-sdf #17

Description

@ProfLander

The existing SDF evaluation shaders should probably be moved into rust-gpu-sdf, gated behind the spirv-std feature, and positioned as a standard setup.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions