From 82b30320167d9b34151a1d1ade319a45fac06cdb Mon Sep 17 00:00:00 2001 From: BalticHawk <37582657+BalticHawk@users.noreply.github.com> Date: Thu, 30 Jul 2026 21:27:05 +0200 Subject: [PATCH] Update VehicleConfigurations.xml --- config/VehicleConfigurations.xml | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/config/VehicleConfigurations.xml b/config/VehicleConfigurations.xml index fbe24c8f..b344986d 100644 --- a/config/VehicleConfigurations.xml +++ b/config/VehicleConfigurations.xml @@ -11,14 +11,14 @@ with the course. This file is the global configuration coming with your copy of Courseplay. If you want your own vehicle config, you can create a file called -vehicleConfigurations.xml in your modSettings/FS22_Courseplay folder. Settings defined +vehicleConfigurations.xml in your modSettings/FS25_Courseplay folder. Settings defined in that file will override the settings defined here. -You can use the cpReadVehicleConfigurations console command to reload these files +You can use the cpVehicleConfigurationsReload console command to reload these files in-game. Custom settings are listed per vehicle, the vehicle is identified by its XML file -name (you can find this in the game's folder under data/vehicles/// +name (you can find this in the game's folder under data/vehicles///). A vehicle may have multiple implements attached. If multiple implements have the same attribute defined here, Courseplay just uses the first value it finds, which