diff --git a/automated_updates_data.json b/automated_updates_data.json index 88dd158d37e..944357a33f2 100644 --- a/automated_updates_data.json +++ b/automated_updates_data.json @@ -1,5 +1,5 @@ { - "last_automated_updates_commit": "7902b7ffb6c673b0ef13f5a23b85ce339cf6de40", + "last_automated_updates_commit": "27ef7dddb15161d55464b51c1a4c9534cdcaa993", "last_improved_things": [ { "date": "2026-02-16", diff --git a/docs/gdevelop5/all-features/audio/index.md b/docs/gdevelop5/all-features/audio/index.md index 38816455b3a..28053f6f9da 100644 --- a/docs/gdevelop5/all-features/audio/index.md +++ b/docs/gdevelop5/all-features/audio/index.md @@ -18,7 +18,7 @@ The easiest way to play an audio file is to use the action "**Play a sound**" or The supported audio file formats depends on the platform, but are generally: * Waveform Audio Format (WAV), for short sound effects, -* Advanced Audio Coding (AAC), for background musics or large audio files. +* Advanced Audio Coding (AAC), for background musics or large audio files. Files using the `.m4a` extension (which usually contain AAC audio) are also supported. Some platforms also support: