From 7e6b0584bff5871f7cd45cfd9c0ae14104afe076 Mon Sep 17 00:00:00 2001 From: Alexander Karrer Date: Thu, 29 Oct 2026 03:27:47 +0100 Subject: [PATCH] Fix rounding of matching small cluster passive modifiers --- src/Classes/PassiveSpec.lua | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/src/Classes/PassiveSpec.lua b/src/Classes/PassiveSpec.lua index 3e645124071..9dd2aad2637 100644 --- a/src/Classes/PassiveSpec.lua +++ b/src/Classes/PassiveSpec.lua @@ -2314,6 +2314,18 @@ function PassiveSpecClass:BuildSubgraph(jewel, parentSocket, id, upSize, importe node.linked = { } node.power = { } self.tree:ProcessNode(node) + if node.modList and node.type == "Normal" then + -- Combine matching additive stats before passive effect scaling rounds them. + local modList = new("ModList"):ModList() + for _, mod in ipairs(node.modList) do + if mod.type == "BASE" or mod.type == "INC" then + modList:MergeMod(mod) + else + modList:AddMod(mod) + end + end + node.modList = modList + end if node.modList and jewelData.clusterJewelIncEffect and node.type == "Normal" then node.modList:NewMod("PassiveSkillEffect", "INC", jewelData.clusterJewelIncEffect) end