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[Updater Bot] Regenerate data from PokeAPI/pokeapi#1699
1 parent 3eef329 commit a75bb34

42 files changed

Lines changed: 54 additions & 54 deletions

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‎data/api/v2/ability/10/index.json‎

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}
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},
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{
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"effect": "Does not absorb non-damaging Electric moves, i.e. Thunder Wave.",
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"effect": "This Pokemon is immune to damaging Electric-type moves and restores 1/4 of its maximum HP, rounded down, when hit by one.",
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"language": {
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"name": "en",
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"url": "/api/v2/language/9/"

‎data/api/v2/ability/101/index.json‎

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}
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},
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{
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"effect": "Struggle is unaffected. Helping Hand and Defense Curl are not taken into account.",
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"effect": "This Pokémon's moves have 1.5× their power if their base power is 60 or less. This includes moves of variable power, such as Hidden Power and Magnitude, when their power is 60 or less. Struggle is unaffected. Helping Hand and Defense Curls boost to Rollout are not taken into account.",
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"language": {
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"name": "en",
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"url": "/api/v2/language/9/"

‎data/api/v2/ability/102/index.json‎

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}
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},
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{
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"effect": "Rest works as usual during strong sunlight.",
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"effect": "This Pokémon cannot be given a major status ailment during strong sunlight. This ability does not heal prior status ailments. Rest works as usual during strong sunlight. Yawn will immediately fail if used on this Pokémon during strong sunlight, and an already-used Yawn will fail if the weather turns to strong sunlight in the meantime.",
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"language": {
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"name": "en",
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"url": "/api/v2/language/9/"

‎data/api/v2/ability/103/index.json‎

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}
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},
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{
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"effect": "Fling can be used as usual.",
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"effect": "In battle, this Pokémon cannot use its held item, nor will the item have any passive effect on the battle, positive or negative. The Speed cut from the Iron Ball and the effort items (the Macho Brace, Power Weight, Power Bracer, Power Belt, Power Lens, Power Band, and Power Anklet) is unaffected. Items that do not directly affect the battle, such as the Exp. Share, the Amulet Coin, or the Soothe Bell, work as usual. All held items work as usual out of battle. Other moves that use the held item, such as Natural Gift and Switcheroo, work as usual.",
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"language": {
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"name": "en",
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"url": "/api/v2/language/9/"

‎data/api/v2/ability/114/index.json‎

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}
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},
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{
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"effect": "Redirects Water moves without negating them or granting any Special Attack boost. Does not redirect Hidden Power.",
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"effect": "If this Pokemon is not the target of a single-target Water-type move used by another Pokemon, this Pokemon redirects that move to itself. This ability counts hidden power as normal type.",
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"language": {
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"name": "en",
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"url": "/api/v2/language/9/"

‎data/api/v2/ability/14/index.json‎

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}
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},
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{
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"effect": "Has no overworld effect.",
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"effect": "This Pokémon's moves have 1.3× their accuracy. This ability has no effect on the one-hit KO moves (Fissure, Guillotine, Horn Drill, and Sheer Cold).",
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"language": {
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"name": "en",
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"url": "/api/v2/language/9/"

‎data/api/v2/ability/16/index.json‎

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}
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},
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{
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"effect": "Triggers on every hit of multiple-hit moves.",
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"effect": "Whenever this Pokémon takes damage from a move, the Pokémon's type changes to match the move. If the Pokémon has two types, both are overridden. The Pokémon must directly take damage; for example, moves blocked by a Substitute will not trigger this ability, nor will moves that deal damage indirectly, such as Spikes. In Pokémon Colosseum and XD: Gale of Darkness, this ability does not take effect on Shadow-type moves.",
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"language": {
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"name": "en",
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"url": "/api/v2/language/9/"

‎data/api/v2/ability/18/index.json‎

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}
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},
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{
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"effect": "Will-O-Wisp does not trigger this ability for Pokémon immune to burns.",
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"effect": "This Pokemon is immune to Fire-type moves, as long as it is not frozen. The first time it is hit by a Fire-type move, damage from its Fire-type attacks will be multiplied by 1.5 as long as it remains active and has this Ability. If this Pokemon has a non-volatile status condition, is a Fire type, or has a substitute, Will-O-Wisp will not activate this Ability.",
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"language": {
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"name": "en",
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"url": "/api/v2/language/9/"

‎data/api/v2/ability/21/index.json‎

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}
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},
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{
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"effect": "Has no overworld effect.",
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"effect": "This Pokémon cannot be forced out of battle by moves such as Whirlwind. Dragon Tail and Circle Throw still inflict damage against this Pokémon.",
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"language": {
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"name": "en",
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"url": "/api/v2/language/9/"

‎data/api/v2/ability/22/index.json‎

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}
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},
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{
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"effect": "Has no overworld effect.",
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"effect": "When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected. This ability has no effect on an opponent that has a Substitute.",
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"language": {
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"name": "en",
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"url": "/api/v2/language/9/"
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}
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},
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{
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"effect": "Does not take effect if acquired after entering battle.",
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"effect": "When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected. This ability has no effect on an opponent that has a Substitute. Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.",
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"language": {
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"name": "en",
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"url": "/api/v2/language/9/"

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