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Unity-Technologies
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fix: mixed authority nested NetworkTransform stops updating non-authority nested NetworkTransforms
Yamato PR Supervisor
#1872:
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Infinite hang when reloading a scene contains a manually spawned NetworkObject with a SpriteLibrary and a SpriteResolver
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Infinite hang when reloading a scene contains a manually spawned NetworkObject with a SpriteLibrary and a SpriteResolver
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Dedicated server: mixed-authority NetworkObject is removed from NetworkTransformUpdate, so its owner-authoritative NetworkTransform never updates server-side
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Infinite hang when reloading a scene contains a manually spawned NetworkObject with a SpriteLibrary and a SpriteResolver
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fix: [Up-port] mixed authority nested NetworkTransform stops updating non-authority nested NetworkTransforms
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fix: mixed authority nested NetworkTransform stops updating non-authority nested NetworkTransforms
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Dedicated server: mixed-authority NetworkObject is removed from NetworkTransformUpdate, so its owner-authoritative NetworkTransform never updates server-side
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fix: [Up-port] mixed authority nested NetworkTransform stops updating non-authority nested NetworkTransforms
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fix: [Up-port] mixed authority nested NetworkTransform stops updating non-authority nested NetworkTransforms
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fix: [Up-port] mixed authority nested NetworkTransform stops updating non-authority nested NetworkTransforms
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fix: mixed authority nested NetworkTransform stops updating non-authority nested NetworkTransforms
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fix: mixed authority nested NetworkTransform stops updating non-authority nested NetworkTransforms
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