From 087dffb1797ffbbe2d43a8e76964d55a484f842d Mon Sep 17 00:00:00 2001 From: nicodes Date: Tue, 3 Nov 2026 07:03:02 +0100 Subject: [PATCH] =?UTF-8?q?Describe=20Revik=E2=80=99s=20shared=20Rust=20ru?= =?UTF-8?q?les=20accurately?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/pages/games.astro | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/pages/games.astro b/src/pages/games.astro index b0a206f..e6e98d9 100644 --- a/src/pages/games.astro +++ b/src/pages/games.astro @@ -121,7 +121,7 @@ const icon = (name: keyof typeof octicons, size = 16) => octicons[name].toSVG({

Offline play against the machine and online play against a person run the same rules: the deterministic - gameplay lives in one shared core used by both the client and a headless Godot server, and online matches are + gameplay lives in one shared Rust core used by both the Godot client and the game server, and online matches are fully server-authoritative. The client never gets to decide what happened.