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--[[
파일명: constants.lua
모듈명: Constants
역할:
- Phase 2 클라이언트 상수 정의
- 화면/네트워크/UI 관련 기본값 제공
외부에서 사용 가능한 함수:
- Constants 값 테이블 참조
주의:
- 하드코딩 숫자는 이 파일로 모은다
]]
local Constants = {
-- Shared gameplay rules are loaded from a single SSOT JSON file
-- so client/server tunables do not drift over time.
}
local Json = require("utils.json")
local function isFiniteNumber(value)
return type(value) == "number" and value == value and value ~= math.huge and value ~= -math.huge
end
local function loadSharedRules()
if not love or not love.filesystem then
return {}
end
local isReadOk, rawOrError = pcall(love.filesystem.read, "shared/gameplay_rules.json")
if not isReadOk or type(rawOrError) ~= "string" or rawOrError == "" then
return {}
end
local isDecoded, parsed = pcall(Json.decode, rawOrError)
if not isDecoded or type(parsed) ~= "table" then
return {}
end
return parsed
end
local SHARED_RULES = loadSharedRules()
local function readNumberRule(key, fallback)
local value = SHARED_RULES[key]
if isFiniteNumber(value) then
return value
end
return fallback
end
local function readStringRule(key, fallback)
local value = SHARED_RULES[key]
if type(value) == "string" and value ~= "" then
return value
end
return fallback
end
Constants = {
BASE_WORLD_W = 1280,
BASE_WORLD_H = 720,
SERVER_ENV_LOCAL = "local",
SERVER_ENV_CLOUD = "cloud",
SERVER_ENV_DEFAULT = "cloud",
SERVER_HTTP_BASE_URL_LOCAL = "http://127.0.0.1:8787",
-- Deprecated (legacy only): 클라이언트 런타임은 WS 경로를 사용하지 않는다.
SERVER_WS_BASE_URL_LOCAL = "ws://127.0.0.1:8787",
SERVER_HTTP_BASE_URL_CLOUD = "http://project-r-server.pangyostonefist.workers.dev",
-- Deprecated (legacy only): 클라이언트 런타임은 WS 경로를 사용하지 않는다.
SERVER_WS_BASE_URL_CLOUD = "wss://project-r-server.pangyostonefist.workers.dev",
-- Deprecated (legacy only): WS 비보안 폴백 URL.
SERVER_WS_BASE_URL_CLOUD_INSECURE = "ws://project-r-server.pangyostonefist.workers.dev",
-- 레거시 기본값 (하위 호환). 실제 요청 URL은 net/server_env.lua 경로를 사용한다.
SERVER_HTTP_BASE_URL = "http://project-r-server.pangyostonefist.workers.dev",
-- Deprecated (legacy only): 클라이언트 런타임은 WS 기본값을 사용하지 않는다.
SERVER_WS_BASE_URL = "wss://project-r-server.pangyostonefist.workers.dev",
NETWORK_POLL_TIMEOUT_MS = 25000,
NETWORK_POLL_BACKOFF_INITIAL_MS = 250,
NETWORK_POLL_BACKOFF_MAX_MS = 2000,
NETWORK_POLL_BACKOFF_JITTER_RATIO = 0.20,
NETWORK_SEND_RETRY_MAX = 2,
-- true면 poll/send 네트워크 진단 로그를 콘솔에 출력한다.
NETWORK_DIAG_LOG = true,
SAVE_IDENTITY = "project_r",
SETTINGS_FILENAME = "settings.ini",
DISPLAY_MODE_WINDOWED = "windowed_1280x720",
DISPLAY_MODE_FULLSCREEN = "fullscreen_native",
WINDOWED_W = 1280,
WINDOWED_H = 720,
OVERLAY_PANEL_RATIO = 0.70,
OVERLAY_ENTER_SEC = 0.28,
OVERLAY_EXIT_SEC = 0.22,
DROPDOWN_OPEN_SEC = 0.16,
DROPDOWN_CLOSE_SEC = 0.13,
PHASE_WAITING = "WAITING",
PHASE_TURN_ORDER = "TURN_ORDER",
PHASE_PLACEMENT_PRIVATE = "PLACEMENT_PRIVATE",
PHASE_PLACEMENT_REVEAL = "PLACEMENT_REVEAL",
PHASE_CARD_SELECT = "CARD_SELECT",
PHASE_PLAYING = "PLAYING",
PHASE_RESULT = "RESULT",
RULES_VERSION = readNumberRule("RULES_VERSION", 1),
ROOM_CODE_LENGTH = readNumberRule("ROOM_CODE_LENGTH", 16),
ROOM_CODE_ALPHABET = readStringRule("ROOM_CODE_ALPHABET", "ABCDEFGHJKLMNPQRSTUVWXYZ23456789"),
NICKNAME_MAX_LENGTH = readNumberRule("NICKNAME_MAX_LENGTH", 20),
BOARD_W = readNumberRule("BOARD_W", 600),
BOARD_H = readNumberRule("BOARD_H", 600),
STONE_COUNT_PER_PLAYER = readNumberRule("STONE_COUNT_PER_PLAYER", 7),
STONE_RADIUS = readNumberRule("STONE_RADIUS", 14),
PLACE_GAP_PX = readNumberRule("PLACE_GAP_PX", 5),
NO_PLACE_BUFFER = readNumberRule("NO_PLACE_BUFFER", 19),
CARD_PICK_SEC = readNumberRule("CARD_PICK_SEC", 15),
TURN_TIME_LIMIT_SEC = readNumberRule("TURN_TIME_LIMIT_SEC", 30),
SNAPSHOT_TIMEOUT_SEC = readNumberRule("SNAPSHOT_TIMEOUT_SEC", 8),
HOST_PICK_COUNT = readNumberRule("HOST_PICK_COUNT", 1),
GUEST_PICK_COUNT = readNumberRule("GUEST_PICK_COUNT", 2),
MAX_SHOT_POWER = readNumberRule("MAX_SHOT_POWER", 900),
POWER_PER_PIXEL = readNumberRule("POWER_PER_PIXEL", 4.0),
-- `rockfall` (낙석) 밸런스/배치 상수:
-- 장애물 기본 크기와 보드 경계 여유치.
ROCK_OBSTACLE_WIDTH = readNumberRule("ROCK_OBSTACLE_WIDTH", 100),
ROCK_OBSTACLE_HEIGHT = readNumberRule("ROCK_OBSTACLE_HEIGHT", 50),
ROCK_OBSTACLE_MARGIN = readNumberRule("ROCK_OBSTACLE_MARGIN", 5),
-- `shockwave` (충격파) 밸런스 상수:
-- 실제 반경 = STONE_RADIUS * SHOCKWAVE_RANGE_MULTIPLIER
-- 현재 설계는 거리 감쇠 없이 SHOCKWAVE_STRENGTH를 평탄 적용.
SHOCKWAVE_RANGE_MULTIPLIER = readNumberRule("SHOCKWAVE_RANGE_MULTIPLIER", 4.0),
SHOCKWAVE_STRENGTH = readNumberRule("SHOCKWAVE_STRENGTH", 200),
SHOT_SPEED_SCALE = readNumberRule("SHOT_SPEED_SCALE", 0.60),
PHYSICS_DAMPING_PER_SEC = readNumberRule("PHYSICS_DAMPING_PER_SEC", 2.40),
PHYSICS_RESTITUTION = readNumberRule("PHYSICS_RESTITUTION", 0.86),
PHYSICS_STOP_SPEED = readNumberRule("PHYSICS_STOP_SPEED", 12),
PHYSICS_FIXED_STEP_SEC = readNumberRule("PHYSICS_FIXED_STEP_SEC", 0.016),
PHYSICS_MAX_SIM_SEC = readNumberRule("PHYSICS_MAX_SIM_SEC", 6.0),
-- 프로젝트 공용 UI 폰트(영문/한글 렌더링 공용).
FONT_KR_REGULAR_PATH = "assets/fonts/MulmaruMono.ttf",
FONT_SIZE_TITLE = 34,
FONT_SIZE_UI = 22,
FONT_SIZE_SMALL = 17,
COIN_TOSS_TOTAL_SEC = 2.2,
COIN_TOSS_FLIP_SEC = 1.4,
COIN_TOSS_PULSE_AMPLITUDE = 0.06,
COIN_TOSS_START_DELAY_SEC = 1.0,
COIN_TOSS_POST_HOLD_SEC = 2.0,
CARD_W = 118,
CARD_H = 166,
CARD_HAND_OPEN_SEC = 0.15,
CARD_HAND_CLOSE_SEC = 0.15,
CARD_HAND_CLOSE_DELAY_SEC = 0.12,
CARD_HAND_PEEK_HEIGHT = 30,
CARD_HAND_OPEN_RISE_PX = 132,
CARD_HAND_OPEN_SPACING = 132,
CARD_HAND_CLOSED_SPACING = 30,
CARD_HAND_OPEN_ARC_PX = 10,
CARD_HAND_HOVER_LIFT_PX = 14,
CARD_HAND_HOVER_SCALE = 0.06,
CARD_HAND_DRAG_SCALE = 0.08,
CARD_HAND_RETURN_SEC = 0.20,
CARD_HAND_SNAPBACK_CLOSE_HOLD_SEC = 0.15,
CARD_HAND_GLOW_ALPHA = 0.30,
CARD_DROP_ZONE_SIZE = 160,
CARD_DROP_ZONE_FLASH_PERIOD_SEC = 0.80,
CARD_DROP_ZONE_ALPHA_MIN = 0.15,
CARD_DROP_ZONE_ALPHA_MAX = 0.35,
CARD_LOCAL_FAN_SPACING = 132,
CARD_OPPONENT_FAN_SPACING = 86,
CARD_DECK_ENTER_SEC = 0.60,
CARD_SHUFFLE_SEC = 0.60,
CARD_DEAL_SEC = 0.46,
CARD_DEAL_STAGGER_SEC = 0.14,
CARD_FLIP_SEC = 0.44,
CARD_FLIP_STAGGER_SEC = 0.12,
CARD_CLEANUP_SEC = 1.24,
CARD_HOVER_LIFT_PX = 16,
CARD_HOVER_SCALE = 0.06,
CARD_GLOW_ALPHA = 0.28,
CARD_BORDER_THICKNESS = 3,
BUTTON_W = 360,
BUTTON_H = 48,
BUTTON_GAP = 12,
CHAT_MAX_MESSAGES = 18,
CHAT_MAX_LENGTH = readNumberRule("CHAT_MAX_LENGTH", 100),
CHAT_RATE_WINDOW_SEC = readNumberRule("CHAT_RATE_WINDOW_SEC", 10),
CHAT_RATE_MAX_MSG = readNumberRule("CHAT_RATE_MAX_MSG", 6),
CHAT_RATE_BURST = readNumberRule("CHAT_RATE_BURST", 2),
INGAME_CHAT_OPEN_SEC = 0.20,
INGAME_CHAT_MAX_MESSAGES = 80,
INGAME_CHAT_MARGIN_RIGHT = 18,
INGAME_CHAT_MARGIN_BOTTOM = 16,
INGAME_CHAT_BAR_W = 236,
INGAME_CHAT_BAR_H = 42,
INGAME_CHAT_PANEL_W = 438,
INGAME_CHAT_PANEL_H = 268,
INGAME_CHAT_SCROLL_LINES_PER_TICK = 3,
COLOR_BG = { 0.07, 0.09, 0.14, 1.0 },
COLOR_PANEL = { 0.12, 0.15, 0.22, 1.0 },
COLOR_PANEL_BORDER = { 0.25, 0.42, 0.72, 1.0 },
COLOR_TEXT = { 0.92, 0.94, 0.97, 1.0 },
COLOR_TEXT_SUB = { 0.74, 0.79, 0.88, 1.0 },
COLOR_BUTTON = { 0.18, 0.25, 0.39, 1.0 },
COLOR_BUTTON_HOVER = { 0.24, 0.32, 0.50, 1.0 },
COLOR_BUTTON_SELECTED = { 0.20, 0.44, 0.34, 1.0 },
COLOR_BUTTON_SELECTED_ALT = { 0.46, 0.36, 0.18, 1.0 },
COLOR_BUTTON_DISABLED = { 0.16, 0.16, 0.18, 1.0 },
COLOR_DANGER = { 0.65, 0.20, 0.22, 1.0 },
COLOR_INPUT_BG = { 0.10, 0.12, 0.18, 1.0 },
COLOR_OVERLAY_DIM = { 0.0, 0.0, 0.0, 0.56 },
COLOR_STONE_HOST = { 0.25, 0.62, 0.95, 1.0 },
COLOR_STONE_GUEST = { 0.95, 0.55, 0.25, 1.0 }
}
Constants.MIN_PLACE_DISTANCE = Constants.STONE_RADIUS + Constants.PLACE_GAP_PX
return Constants