Skip to content

Player disconnection issue #80

Description

@ptaillandier

Describe the bug
When a player disconnects (Unity Stop button), an incorrect behavior occurs: the player stays in an ‘Error’ state even after the game is reloaded

To Reproduce
Steps to reproduce the behavior:

  1. Start GAMA and the middleware.
  2. In the middleware, select “Demo / Single Player Game”.
  3. Open the scene corresponding to the single-player game in Unity and click Play.
  4. The game runs correctly, and the player is properly recognized.
  5. Click the Stop button in Unity to stop the game.
  6. An error is displayed for the player in the middleware (which is expected).
  7. Click the close (×) button in the middleware to stop the GAMA experiment.
  8. In the middleware, select “Demo / Single Player Game” again.
  9. A player is still visible in the middleware panel (and in GAMA) with an error, even though no player is connected.

Desktop (please complete the following information):

  • OS: Mac OS
  • Browser : chrome

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

Labels

😱 BugSomething isn't working

Type

Projects

No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions