I'm Akil / Akeli, a CS/CE student focused on C++ and computer graphics.
I enjoy game programming, real-time rendering, engine development, and understanding how things work under the hood.
- Focus: C++ · Computer Graphics · Game Development
- Currently learning: Rendering · Physics ·
A modular 2D game engine built with C++23, featuring scene management, rendering, UI, physics, input, and resource management.
C++23 · SDL3 · Box2D · CMake
⚙️Status: Active Development · Architecture & feature iteration
🖥️ SoftRenderer
A CPU-based software renderer built from scratch, implementing rasterization, shading, texture sampling, and core graphics pipeline concepts.
C++17 · Software Rendering · Rasterization
🚧Status: Functional · Performance optimization planned
A 2D top-down shooter currently being developed with ElysiaEngine.
C++23 · ElysiaEngine · Game Development
⚙️Status: In Development · Gameplay & systems development
🌙 Moonline
A 2D fighting game project and an early game-development prototype that helped shape later work on ElysiaEngine.
C++ · 2D Game Development
🚧Status: Paused · Planned to revisit



