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@EpicGames @Dangling-Pointer

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Akil0814/README.md

This guy knows some shit and is still learning...

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About Me

I'm Akil / Akeli, a CS/CE student focused on C++ and computer graphics.

I enjoy game programming, real-time rendering, engine development, and understanding how things work under the hood.

  • Focus: C++ · Computer Graphics · Game Development
  • Currently learning: Rendering · Physics ·

Website


🌌Featured Projects

A modular 2D game engine built with C++23, featuring scene management, rendering, UI, physics, input, and resource management.

C++23 · SDL3 · Box2D · CMake

⚙️Status: Active Development · Architecture & feature iteration


🖥️ SoftRenderer

A CPU-based software renderer built from scratch, implementing rasterization, shading, texture sampling, and core graphics pipeline concepts.

C++17 · Software Rendering · Rasterization

🚧Status: Functional · Performance optimization planned


A 2D top-down shooter currently being developed with ElysiaEngine.

C++23 · ElysiaEngine · Game Development

⚙️Status: In Development · Gameplay & systems development


A 2D fighting game project and an early game-development prototype that helped shape later work on ElysiaEngine.

C++ · 2D Game Development

🚧Status: Paused · Planned to revisit


More projects →


📊 Overview

Pinned Loading

  1. ElysiaEngine ElysiaEngine Public

    A modular 2D game engine and runtime framework built with C++23 and SDL3

    C++ 2

  2. SoftRenderer SoftRenderer Public

    A software rasterizer with an OpenGL-like interface.

    C++

  3. Dangling-Pointer/Codex-Zero Dangling-Pointer/Codex-Zero Public

    C++ 3

  4. PathFindingVisualizer PathFindingVisualizer Public

    C++ path Finding Visualizer

    C++ 17