A Project Zomboid framework that lets mods add player-built structures - lay out a footprint, add walls, floors and a roof, then build it from materials. The framework handles the placement UI, material costs, rooms, previews, disassembly, and multiplayer, so a mod only brings the sprites and the recipe.
- Build: Project Zomboid 42.17+
- Multiplayer: dedicated server, listen host, and singleplayer
- Type: dependency mod (does nothing on its own)
https://alexvdefi.github.io/RCStructureFramework/
Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3718883428
Add require=RCStructureFramework to your mod's mod.info, then follow Getting started in the docs.
Licensed under the Mozilla Public License 2.0 (MPL-2.0). See LICENSE.