lazy game.AddParticle experiment - #1464
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It seems we can maybe get rid of serverside precaching with CreateParticleSystemNoEntity ( Facepunch/garrysmod-requests#3308 (comment) ) |
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Vibe-rewrote with CreateParticleSystemNoEntity with minimal testing (no more serverside components). Will review later, sorry. |
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oops didn't mean to do that I reverted that, so this is technically not merged |
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game.AddParticle loads all textures into memory from TF2 which is around 700MB VRAM wasted.
This is AI coded experiment to see how well lazy loading would function.
I have really only checked that some sort of particle spawns ingame when I add a effect particle part.
Additional fixes to code required before hopes of merging: