NikoEngine is a little project that I'm doing in my spare time, built from the ground up using Vulkan.
- VulkanSDK 1.4.309.0
- GLM 1.0.1
- glfw-3.4 - 64 bit windows binaries
- stb - single-file public domain (or MIT licensed) libraries for C/C (only stb_image.h required)
- tiny-obj-loader
- Dear ImGui - Docking version