Skip to content

GrabAbility Ideas #1843

Description

@Foxyas

such feature is too well done to be locked to a single use soooo here my suggestions.

simple boolean to make the grab a hug type

  • instead of doing damage it just do a "squeeze" sound effect and play some particles.
  • instead of suiting the player will just "tight hug" making ENTITIES unable to escape the grab (is balanced since you wouldn't be able to use any item and etc while hugging)
    non goo grabbing :
  • instead of doing transfur damage the entity would do only "attackDamageAmount * 0.25f" similar to a "choke attack" and as a bonus it would causing the player or entity to lose breath ticks while in such grab.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions