the "icon" seems to scale up/down with the size of the entity in the game changed, which doesn't happen in the mod.
my suggestion is to add this in the tick method ->
if (track instanceof LivingEntity livingTrack) {
float size = 0.3f * livingTrack.getScale();
this.setSize(size, size);
this.quadSize = 0.3f * livingTrack.getScale();
}
the "icon" seems to scale up/down with the size of the entity in the game changed, which doesn't happen in the mod.
my suggestion is to add this in the tick method ->
if (track instanceof LivingEntity livingTrack) {
float size = 0.3f * livingTrack.getScale();
this.setSize(size, size);
this.quadSize = 0.3f * livingTrack.getScale();
}