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M1ralai/README.md

###Atahan Demirer Computer Engineering student interested in backend systems, networking, and low-level programming. Mainly working with Go, C/C++, and PostgreSQL. I build application backends and small systems projects to understand the boundaries between protocols, storage, concurrency, and architecture.

Featured projects

  • notly-api — Modular Go backend with PostgreSQL, JWT/refresh authentication, WebSockets, Google Calendar OAuth, and observability.
  • http-c — Experimental HTTP server built from scratch in C with non-blocking I/O, parsing, routing, and middleware.
  • multiplayer-snake — C++20 P2P networking prototype using UDP packets, room codes, STUN/UPnP helpers, and a tick-based simulation.
  • DFS — Distributed storage control-plane prototype covering node heartbeats, chunk placement, and replica metadata.
  • spy — React Native mobile party game featuring fluid 60FPS gesture-driven physics (Reanimated 4), RevenueCat/StoreKit In-App Purchase infrastructure, and offline-first state synchronization.

Current focus

Backend engineering, network programming, and systems fundamentals.

Pinned Loading

  1. notly-api notly-api Public

    Modular Go backend for notes, tasks and planning with PostgreSQL, JWT auth, WebSockets, OAuth integrations and observability.

    Go

  2. spy spy Public

    TypeScript

  3. http-c http-c Public

    Experimental HTTP server written from scratch in C, with request/response parsing, routing and middleware support.

    C

  4. multiplayer-snake multiplayer-snake Public

    P2P terminal Snake prototype in C++ with UDP packets, STUN/UPnP experiments and a tick-based simulation.

    C++

  5. DFS DFS Public

    Distributed storage control-plane prototype in Go with node heartbeats, chunk placement and replica metadata.

    Go

  6. ch8-assembler ch8-assembler Public

    Experimental CHIP-8 assembler in Go focused on instruction parsing and opcode encoding.

    Go