void StopAnimation(string target)
void PlayAnimation(string target)
float GetAnimationLength(string target)
float GetAnimationTime(string target
float GetAnimationTimeNormalized(string target)
bool JumpToAnimationTime(string target, float time, bool stopPlaying = false)
bool JumpToAnimationTimeNormalized(string target, float time, bool stopPlaying = false)
bool SetAnimationSpeed(string target, float speed)
There was an error while loading. Please reload this page.