Skip to content

feat(rtx): default quality maxRayDepth 12 - #380

Merged
jeffamstutz merged 1 commit into
NVIDIA:next_releasefrom
tarcila:default-ray-depth-to-12
Oct 26, 2026
Merged

jeffamstutz merged 1 commit into
NVIDIA:next_releasefrom
tarcila:default-ray-depth-to-12

Conversation

@tarcila

@tarcila tarcila commented Oct 26, 2026

Copy link
Copy Markdown
Collaborator

With moderate to complex transmission scenes 5 transmission events is not enough.
Let's increase that default to 12, knowing that ray propagation will bail out early when it makes sense.

@tarcila
tarcila requested a review from jeffamstutz October 26, 2026 18:49
@jeffamstutz
jeffamstutz merged commit 55a1075 into NVIDIA:next_release Oct 26, 2026
8 checks passed
@tarcila
tarcila deleted the default-ray-depth-to-12 branch October 28, 2026 21:04
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants