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2609 merge - #20
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2609 merge#20
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Update Android dependencies and build tools to their latest available versions. Rename the GameCube save magic constant to avoid a collision with the NDK 30 ARM64 signal context header.
…meini GameINI: Add codes to Sonic Storybook games
When using clang and libstdc++, compiling fails with these errors:
```
FAILED: [code=1] Source/Core/VideoCommon/CMakeFiles/videocommon.dir/PerformanceMetrics.cpp.o
/usr/sbin/ccache /usr/sbin/clang++ -DAUTOUPDATE=1 -DDATA_DIR=\"/usr/local/share/dolphin-emu/\" -DHAS_OPENGL -DHAS_VULKAN -DHAVE_CPPIPC -DHAVE_LIBSYSTEMD -DIMGUI_USER_CONFIG=\"imgui_user_config.h\" -DLZMA_API_STATIC -DOFF -DPUGIXML_NO_EXCEPTIONS -DRC_CLIENT_SUPPORTS_HASH -DSFML_STATIC -DSPNG_STATIC -DTINYGLTF_NOEXCEPTION -DTINYGLTF_NO_EXTERNAL_IMAGE -DTINYGLTF_USE_CPP14 -DUSE_ANALYTICS=1 -DUSE_MEMORYWATCHER=1 -DUSE_PIPES=1 -DUSE_RETRO_ACHIEVEMENTS -DZSTD_MULTITHREAD -D_ARCH_64=1 -D_DEFAULT_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -D_M_X86_64=1 -D__LIBUSB__ -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS -I/dolphin-local/Source/Core -I/dolphin-local/Externals/picojson -I/dolphin-local/build/release/x64/Source/Core -I/dolphin-local/Externals/enet/enet/include -I/dolphin-local/Externals/fmt/fmt/include -I/dolphin-local/Externals/mbedtls/include -I/dolphin-local/Externals/minizip-ng/minizip-ng -I/dolphin-local/Externals/liblzma/api -I/dolphin-local/Externals/zstd/zstd/build/cmake/../../lib -I/dolphin-local/Externals/libiconv/include -I/dolphin-local/build/release/x64/Externals/libiconv/lib -I/dolphin-local/Externals/libiconv/libcharset/include -I/dolphin-local/build/release/x64/Externals/libiconv/libcharset -I/dolphin-local/Externals/SFML/SFML/include -I/dolphin-local/Externals/bzip2/bzip2 -I/dolphin-local/Externals/expr/include -I/dolphin-local/Externals/hidapi/hidapi-src/hidapi -I/dolphin-local/Externals/pugixml/pugixml/src -I/dolphin-local/Externals/glslang/glslang/glslang/.. -I/dolphin-local/build/release/x64/include -I/dolphin-local/Externals/rcheevos -I/dolphin-local/Externals/libspng/libspng/spng -I/dolphin-local/Externals/xxhash/xxHash -I/dolphin-local/Externals/imgui -I/dolphin-local/Externals/imgui/imgui -I/dolphin-local/Externals/implot/implot -I/dolphin-local/Externals/glslang/glslang/SPIRV/.. -I/dolphin-local/Externals/tinygltf -isystem /dolphin-local/Externals/libusb/libusb/libusb -isystem /dolphin-local/Externals/glslang/glslang -isystem /dolphin-local/Externals/glslang/glslang/Public -isystem /dolphin-local/Externals/glslang -Qunused-arguments -fcolor-diagnostics -O3 -DNDEBUG -std=c++23 -msse2 -fdiagnostics-color -fno-strict-aliasing -fno-exceptions -fvisibility-inlines-hidden -fvisibility=hidden -fomit-frame-pointer -Wall -Wtype-limits -Wsign-compare -Wignored-qualifiers -Wuninitialized -Wshadow -Wshadow-field-in-constructor -Winit-self -Wmissing-declarations-Wmissing-variable-declarations -Werror=format -Wno-trigraphs -MD -MT Source/Core/VideoCommon/CMakeFiles/videocommon.dir/PerformanceMetrics.cpp.o -MF Source/Core/VideoCommon/CMakeFiles/videocommon.dir/PerformanceMetrics.cpp.o.d -o Source/Core/VideoCommon/CMakeFiles/videocommon.dir/PerformanceMetrics.cpp.o -c /dolphin-local/Source/Core/VideoCommon/PerformanceMetrics.cpp
In file included from /dolphin-local/Source/Core/VideoCommon/PerformanceMetrics.cpp:4:
/dolphin-local/Source/Core/VideoCommon/PerformanceMetrics.h:69:51: error: no matching constructor for initialization of 'std::atomic<FrameBufferSize>'
69 | std::atomic<FrameBufferSize> m_frame_buffer_size{};
| ^~
/usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/16/../../../../include/c++/16/atomic:237:17: note: candidate constructor not viable: constraints not satisfied
237 | constexpr atomic() noexcept(is_nothrow_default_constructible_v<_Tp>)
| ^
/usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/16/../../../../include/c++/16/atomic:238:11: note: because 'is_default_constructible_v<PerformanceMetrics::FrameBufferSize>' evaluated to false
238 | requires is_default_constructible_v<_Tp>
| ^
/usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/16/../../../../include/c++/16/atomic:246:7: note: candidate constructor not viable: requires 1 argument, but 0 were provided
246 | atomic(const atomic&) = delete;
| ^ ~~~~~~~~~~~~~
/usr/bin/../lib64/gcc/x86_64-pc-linux-gnu/16/../../../../include/c++/16/atomic:252:17: note: candidate constructor not viable: requires single argument '__i', but no arguments were provided
252 | constexpr atomic(_Tp __i) noexcept : _M_i(__i)
| ^ ~~~~~~~
1 error generated.
```
This was tested and occurs on both Arch and Alpine Linux.
…ntenthandler-to-kotlin Android: Convert ContentHandler to Kotlin and fix warnings
…0-dependency-updates Android: Update dependencies and build tools
GameINI: Add codes to NiGHTS Journey of Dreams
…ash_fix_command_line_output Windows: Fix command line output not displaying when using Git Bash
Custom composable that switched between compact and medium size app bar depending on a combination of orientation and screen size. (Small app bar when horizontal on small devices, medium app bar otherwise. Medium app bar supports collapse on scroll.
…bstdcpp PerformanceMetrics: Fix compiling using clang&libstdc++
…-screens Android: Netplay layout update for landscape navigation
…meini GameINI: Add codes to Sonic Unleashed
m3u: normalize line endings except win32
…_manager_fix_crash_when_removing_pack ResourcePackManager: Fix crash when removing pack and properly update list
…-cxx-standard Contributing.md: Update C++20 mentions to C++23
…comment DiscIO: Add DTK alignment comment in DirectoryBlob
IOS/ES: allow Wii System Transfer and WagonCompat Transfer Tool to pass SetUID check
…m64-cross Externals/miniupnpc: Disable warnings
…cache GameSettings: Remove SafeTextureCacheColorSamples from gbihf
fixes: make dolreader validate section addresses and sizes
PPCSymbolDB: Avoid double lookups
CCache: Set as opt-in by default
…ched via elf; fallback to gameid if no match
IOS/ES: Prevent reading TMDs that are too small
…er-on-thread-end GCAdapter: Deregister callback when scan thread exits
Just copy the gamecube logic and automatically assign players to the first empty slot. More consistent with GameCube and helps Android hosts where there is no UI for managing controller mappings currently.
…r-balance-board Android: Route DolphinBar Balance Board to the Balance Board slot
Using dual core during netplay seems sufficiently detrimental that its worth showing this warning message and the option to turn dual core off when starting netplay.
This is a correction for 0cab173 (part of dolphin-emu#14665), where it was overlooked that the condition to enable the RAM override was flawed: if the user had enabled the emulated memory size override in Dolphin, but the running game did not define a simulated memory size greater than the retail memory size, the RAM override in IOS was wrongly misconfigured, causing issues with Wii games. Test plan: - Launch Dolphin. - In the **Settings > Advanced** section, tick the **Enable Emulated Memory Size Override** check box, and set the maximum memory size for both **MEM1** and **MEM2** (i.e. 64 MiB and 128 MiB respectively). - Play any Wii game (e.g. _Mario Kart Wii_ (RMCE01)). **Without** the patch, the emulator will hit an invalid read from `0x83FEE78C` at `0x8019FE6C`: <img alt="Invalid read when starting Wii game after having enabled the emulated memory override in Dolphin" title="Invalid read when starting Wii game after having enabled the emulated memory override in Dolphin" src="https://github.com/user-attachments/assets/1777485e-a421-4303-8d3d-dd49f1aaa9bf" /> **With** the patch, the emulator can execute the game as usual.
DolphinQt: Properly define QtPaths
Core: Fix RAM override setup in IOS.
…sion NetPlayIndex: Fix regression introduced in dolphin-emu#14738
Fix building on OpenBSD
When TASing, we savestate not just /tmp but also /. The code that was added in d35fe1b didn't handle recreating / correctly. This commit fixes the problem by skipping recreating /, which is fine since it always exists.
When calling CreateDirectory for /wfs, we were passing a UID of 19, because that is the UID /wfs is supposed to have. However, CreateDirectory returns AccessDenied if we try to create a directory in the root using a UID other than 0. To fix this, let's use UID 0 to create the directory, and then change the UID and GID afterwards using SetMetadata. This is what the ESCore constructor does, which is the piece of code that normally creates /wfs.
The only negative result UsesBlock can return is -1, so this change doesn't affect anything in practice, but makes the intent a little bit clearer.
IOS/FS: Fix loading savestate while TASing
…ich-presence Flatpak: Fix Discord rich presence
…ndex GCMemcardDirectory: Add bounds check for m_save_data
…ice-flags DSPHLE/Zelda: Add bounds check for m_sync_voice_skip_flags in RenderAudio()
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