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- Status: Open.#179 In QodotPlugin/qodot-plugin;
- Status: Open.#175 In QodotPlugin/qodot-plugin;
- Status: Open.#174 In QodotPlugin/qodot-plugin;
- Status: Open.#173 In QodotPlugin/qodot-plugin;
- Status: Open.#172 In QodotPlugin/qodot-plugin;
Apply trenchbrooms layer names
enhancementNew feature or requestNew feature or requestStatus: Open.#168 In QodotPlugin/qodot-plugin;Point Entities build as QodotSpatial instead of chosen Node Class
bugSomething isn't workingSomething isn't workingStatus: Open.#167 In QodotPlugin/qodot-plugin;Can't build map in exported game
bugSomething isn't workingSomething isn't workingStatus: Open.#166 In QodotPlugin/qodot-plugin;the length of string of all enabled textures folders paths together must be smaller than 255 characters
bugSomething isn't workingSomething isn't workingStatus: Open.#161 In QodotPlugin/qodot-plugin;WAD textures with name containing upper case characters are not applied to mesh materials
bugSomething isn't workingSomething isn't workingStatus: Open.#157 In QodotPlugin/qodot-plugin;'Filter' texture flag defaults to 'on' when using new textures and rebuilding
bugSomething isn't workingSomething isn't workingStatus: Open.#155 In QodotPlugin/qodot-plugin;Worldspawn layers cant share textures with brush entities
bugSomething isn't workingSomething isn't workingStatus: Open.#154 In QodotPlugin/qodot-plugin;