GameAssist v0.1.4.7#2286
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| | Core Lift | Guarded modules, conservative state repair, explicit queue API, session metrics, dependency diagnostics, and GM health reporting. | | ||
| | Quick Install | ① Install **GameAssist** from Roll20 One-Click, or paste **GameAssist-v0.1.4.7.js** manually ② Install **TokenMod** for marker modules ③ Optionally install **StatusInfo** for condition descriptions ④ Add the seven CritFumble roll-tables ⑤ Save/reload and run `!ga-status`. | |
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Point manual installs at the actual script file
For manual installs, this README tells users to paste GameAssist-v0.1.4.7.js, but this commit only adds GameAssist/0.1.4.7/GameAssist.js and script.json still declares the uniform executable name as GameAssist.js. A Pro user following the manual instructions from GitHub will not find the named file and may paste the old root script instead, missing the 0.1.4.7 update; please point these instructions at the actual versioned path or filename.
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GameAssist v0.1.4.7
This updates the existing One-Click GameAssist package from v0.1.1.2 to v0.1.4.7.
The intermediate v0.1.2-v0.1.4.6 project releases were developed and tested outside the One-Click repository. They remain documented in the project changelog but are not listed as
previousversionsbecause matching official version folders do not exist. The existing published rollback versions0.1.1.2,0.1.1.1, and0.1.1.0are preserved.Package changes
GameAssist/0.1.4.7/GameAssist.js;GameAssist/script.jsonto v0.1.4.7 using the requiredGameAssist.jsfilename and property-basedmodifiesdeclarations;Release highlights
!ga-statussystem health and troubleshooting panels;--api-aspath;Requirements and compatibility
GameAssist and the submitted source are released under the MIT License.
Verification
script.json.schema: passed;ADBC0F18CD3517E50A91CEBAA05D83ABD531F9595130F2EF3B750548C05D4953;Project documentation: https://github.com/Mord-Eagle/GameAssist
Detailed release history: https://github.com/Mord-Eagle/GameAssist/blob/main/CHANGELOG.md