Update spechud.sp, caster_assister.sp - HUD refresh and caster changes - #1019
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theletterjwithadot wants to merge 2 commits into
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- Restore draw interval to 0.5s - keeps the HUD information as up to date as before. - Move ping polling to a separate 2s timer - polls ping less often without slowing the HUD. - Revert pills bonus percentage - unlike HB and DB, the pills bonus moves in fixed steps, so a percentage adds little.
…r_system requirement, client validation spechud.sp - Auto enable spechud for registered casters. caster_assister.sp - Remove spechud trigger - client is still on team 0 at OnClientPutInServer, so sm_spechud does nothing. - Rename readyUpIsAvailable to casterSystemAvailable - aligns the name with what it checks (caster_system, not readyup). - Allow actions to run only if caster_system is loaded - this plugin is meant to run alongside it. - Exclude bots from player validation and validate client on team changes.
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spechud.sp
3.10.0
3.11.0
caster_assister.sp
2.4.0
Notes
Every change in this PR has been running live on my servers since it was made, with no issues reported or observed.
I used Claude Code as an assistant while writing and reviewing the code, and to help draft this writeup. I decided on each change, tested them live, and reviewed every line before opening this PR.