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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

bugfix(neutronmissile): Fix and improve Nuke Missile damage for large objects inside the outer blast radius Buff Makes a thing more powerful Bug Something is not working right, typically is user facing China Affects China faction Design Is a matter of game design Major Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility
#3161 opened Aug 16, 2026 by xezon Loading…
2 tasks
test(neutronmissile): Add debug draw for nuke missile radius China Affects China faction Debug Is mostly debug functionality
#3160 opened Aug 16, 2026 by xezon Loading…
refactor(scorch): Store scorch structs in a deque and various minor fixes Gen Relates to Generals Refactor Edits the code with insignificant behavior changes, is never user facing Rendering Is Rendering related ZH Relates to Zero Hour
#3159 opened Aug 16, 2026 by stephanmeesters Loading…
2 tasks
perf(particlesys): Batch same type particles to improve particle rendering performance by 15 - 30% Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Performance Is a performance concern ZH Relates to Zero Hour
#3155 opened Aug 15, 2026 by Mauller Loading…
feat(cli): Load save and replay files from absolute paths Enhancement Is new feature or request Saveload Is Saveload/Xfer related
#3152 opened Aug 15, 2026 by bobtista Draft
7 of 10 tasks
bugfix(saveload): Transfer the dock approach position bone count Saveload Is Saveload/Xfer related
#3151 opened Aug 14, 2026 by bobtista Draft
3 tasks done
bugfix(saveload): Transfer the assault transport new member flags Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker Saveload Is Saveload/Xfer related
#3148 opened Aug 14, 2026 by bobtista Draft
3 tasks done
bugfix(camera): Advance scripted camera moves by elapsed logic time Bug Something is not working right, typically is user facing Rendering Is Rendering related
#3143 opened Aug 14, 2026 by bobtista Draft
1 of 2 tasks
bugfix(aiupdate): Let Tunnel Network passengers exit from any tunnel Bug Something is not working right, typically is user facing Critical Severity: Minor < Major < Critical < Blocker Gen Relates to Generals NoRetail This fix or change is not applicable with Retail game compatibility ThisProject The issue was introduced by this project, or this task is specific to this project Unit AI Is related to unit behavior ZH Relates to Zero Hour
#3136 opened Aug 14, 2026 by Okladnoj Loading…
feat(cli): Add -saveatframe and -saveto options Debug Is mostly debug functionality Enhancement Is new feature or request
#3135 opened Aug 14, 2026 by bobtista Draft
2 tasks done
bugfix(gui): Convert MessageDelayMS to logic frames so the setting takes effect Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker
#3133 opened Aug 13, 2026 by bobtista Draft
2 of 3 tasks
bugfix(saveload): Save the next evaluation frame of delayed scripts Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Saveload Is Saveload/Xfer related ZH Relates to Zero Hour
#3130 opened Aug 13, 2026 by bobtista Draft
3 tasks done
bugfix(saveload): Keep the dark low power appearance on disabled objects when saving Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker Saveload Is Saveload/Xfer related
#3127 opened Aug 13, 2026 by bobtista Draft
3 tasks done
bugfix: Preserve occupants when transferring assets to allies Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#3124 opened Aug 13, 2026 by Stubbjax Loading…
bugfix: Make Helicopter and Chinook ignore repair command when ordered to repair again at the same airfield Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility Unit AI Is related to unit behavior ZH Relates to Zero Hour
#3118 opened Aug 12, 2026 by Caball009 Draft
1 of 2 tasks
feat(network): Add debug command-line automated match startup Debug Is mostly debug functionality Enhancement Is new feature or request
#3111 opened Aug 11, 2026 by bobtista Draft
2 tasks done
bugfix(gui): Resolve the host's selected map through the map cache Platform Work towards platform support, such as Linux, MacOS
#3109 opened Aug 11, 2026 by bobtista Draft
1 task done
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