iOS / mobile technical leader (~15 years) building and shipping high-quality consumer apps - deep Apple-platform expertise, full-stack breadth, and a habit of setting direction beyond my own team: cross-org quality programs, performance work, and testing culture that sticks.
- 🧑💻 Most recently a Senior iOS Engineer on the EA Sports App - cut peak memory ~3×, took a largely untested codebase to 450+ tests running on every diff, and shipped the app's World Cup 2026 flagship feature end to end.
- 🏢 Previously 4+ years at Meta (London), mostly on product-reliability teams: sole mobile DRI of an org-wide test-automation program (~8 teams), a subsystem shipped in a company-wide storage library, and a five-engineer web-performance project led to its goals.
- ⚡ I care about performance, reliability and quality: production telemetry, release quality gates, large memory reductions, and automated testing built from the ground up.
- 🛠️ Swift · Objective-C · SwiftUI, plus full-stack work (TypeScript, Go, Python, Kotlin, Docker) - increasingly with modern AI tooling.
- ⚽ Goalkeeper in an amateur football side - organising the defence and communicating under pressure (turns out it's good practice for engineering, too).
- ReactiveLocalizationManager - change app language at runtime, no restart (ReactiveCocoa).
- EasyPickersCollection - simple, extensible iOS pickers.
- UIImage-XCAssets - launch-image convenience for xcassets.
Always happy to chat about iOS / mobile engineering, quality, and technical leadership.
- LinkedIn: https://www.linkedin.com/in/timur-kuchkarov-007a4873/
- Stack Overflow: https://stackoverflow.com/users/2082172/timur-kuchkarov





