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an-Iceberg/README.md

beautiful impressionist city at night

My favorite programming languages are Scala, Haskell, Rust and Gleam.

What i love about them is mainly the algebraic data types and structural pattern matching.

My ultimate goal is to contribute to science or scientific research with my software engineering skills.

My biggest interests in computer science are category theory, theoretical computer science and numerical methods.

Currently, my biggest project and project with the highest quality code i've written so far is netw, a graphing library written in 5 languages that makes the creation of graphs and the computation of graph metrics easy, performant and type safe.

Links to netw implementations: [Scala] | [Haskell] | [Rust] | [Gleam] | [Python]

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  1. grid_path_finder grid_path_finder Public

    Visual showcase of how the Dijkstra's Shortest Path and A* algorithms work. Based on the coding train's video about pathfinding: https://www.youtube.com/watch?v=aKYlikFAV4k

    Rust

  2. rust_graph_visualiser rust_graph_visualiser Public

    A small program to showcase what a «graph» typically refers to in computer science. It's also capable of finding the shortest path between two points.

    Rust 14

  3. rust_maze_generator rust_maze_generator Public

    A small program that creates mazes using various Algorithms.

    Rust

  4. balls_particles balls_particles Public

    A simple & visually pleasing particle system.

    Rust

  5. balls_with_physics balls_with_physics Public

    Simple physics simulation for balls.

    Rust

  6. Webstyle_input_field_text_animation Webstyle_input_field_text_animation Public

    SCSS