Skip to content

Describe Revik’s shared Rust rules accurately - #51

Merged
nicodes merged 1 commit into
mainfrom
work/recipe-acceptance-fixes-20261103
Nov 3, 2026
Merged

nicodes merged 1 commit into
mainfrom
work/recipe-acceptance-fixes-20261103

Conversation

@nicodes

@nicodes nicodes commented Nov 3, 2026 •

Copy link
Copy Markdown
Member

Correct the game description to match the existing shared Rust rules used by the Godot client and the Rust game server. Preserve the public copy’s scope, layout, artwork and export budgets.

Validation: wording checked against the core crate and its API/Godot adapters; the full static build/budget Actions gate and live public copy check follow.


Autofix with [code]smith
Open in [code]smith · Need help on this PR? Tag @codesmith-bot with what you need.

@vercel

vercel Bot commented Nov 3, 2026 •

Copy link
Copy Markdown

The latest updates on your projects. Learn more about Vercel for GitHub.

Project Deployment Actions Updated
aviorstudio-web Ready Ready Preview Nov 3, 2026 6:03am UTC

@nicodes
nicodes merged commit c44a124 into main Nov 3, 2026
6 checks passed
@nicodes
nicodes deleted the work/recipe-acceptance-fixes-20261103 branch November 3, 2026 06:07

This branch was successfully deployed

1 active deployment
Preview — 087dffb1 Deployed Nov 3, 2026 by vercel[bot]
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant