This project is designed, tested, conceptualized, and code-reviewed by human developers, with the concrete implementation generated by AI and verified/refined through human review.
A Minecraft mod about physiology, disease, pharmacology, and contagion.
Target Version: Minecraft 26.3 (Fabric, Scala 3.9 / Kotlin 2.4 / Java 25).
- Realistic Infection and Immune Dynamics: Eating spoiled food does not deal instant health damage. Pathogens reproduce according to logistic population growth models. The immune system's clearance efficiency follows a bell-shaped curve: insufficient inflammation fails to recruit white blood cells, while runaway inflammation triggers life-threatening cytokine storms that damage host tissues.
- Dynamic Physiological Balance: Introduces an independent 10-pip thirst meter, along with serum electrolyte homeostasis (sodium, potassium, magnesium, chloride, calcium) and trace micronutrients (iodine, vitamin C). Maintain bodily equilibrium to avoid dehydration, electrolyte disturbances, hypothyroidism, and scurvy.
- Herbal Medicine and Pharmacological Interventions:
- Willow: Riparian ecosystem; strip willow bark and brew willow bark soup in cauldrons to extract natural antipyretic salicin for fever relief and analgesia.
- Ephedra: Arid shrub; grind or snip twigs to produce ephedrine potions granting digging haste and heightened alertness.
- Coptis and Phellodendron: Traditional bitter medicinal herbs rich in berberine; consume raw or grind to brew potions that specifically arrest bacterial replication.
- Licorice: Antiviral herb rich in glycyrrhizin; chew roots or grind to brew potions that inhibit viral replication and soothe inflammation.
- Mandrake and Gymnopilus: Explore dangerous anticholinergic nightshades and psychoactive mushrooms, experiencing pupil dilation, blurred vision, and vivid perceptual distortions.
- Dexamethasone: High-potency glucocorticoid injection designed as an emergency clinical countermeasure to halt severe cytokine storms.
- Crafting and Agricultural Expansion:
- Rock salt mining, multi-stage grindstone pulverization, and salt crystallization.
- Submarine seaweed aquaculture, culinary baking, grindstone milling, and seaweed iodized salt synthesis, establishing an iodine metabolic chain against hypothyroidism.
- Glass fermentation tanks and condenser pipe distillation systems to brew wines of varying alcoholic strengths.
- Complete decorative willow wood building set and cascading willow tree canopies overlooking water bodies.
The mod is engineered with clinical fidelity and gameplay depth. Detailed technical references are maintained across dedicated documentation files:
| Document | Description |
|---|---|
📖 docs/SPOILER.md (中文版) |
Complete Gameplay and Spoilers Guide: Hidden numerical thresholds, recipes, item rosters, advancements, and commands. |
🧬 docs/PHYSIOLOGY.md (中文版) |
Medical Physiology Model Document: Differential equations, reference ranges, thermal regulation, and pathology derivations. |
🛠️ docs/TECHNICAL.md (中文版) |
Technical Architecture and Architecture Guide: Tri-language architecture (Scala/Java/Kotlin), Mixin registry, and compiler notes. |
📝 docs/CHANGE_LOG.md (中文版) |
Changelog: Notable changes to the mod, in Keep a Changelog format. |
⚙️ tools/README.md |
Tooling and Automated Test Suite: 360+ asset/data generators, procedural texture algorithms, and headless dev tests. |
| Component | Requirement |
|---|---|
| Minecraft | 26.3 |
| Loader | Fabric Loader ≥ 0.19.5, Fabric API ≥ 0.161.0+26.3 |
| Runtime Environment | Java 25, Kotlin 2.4.20, Scala 3.9.0 |
| Build Tool | Gradle 9.7.1 + Fabric Loom 1.17.21 |
# Compile and build jar
gradle build
# Launch dev client and dedicated server
gradle runClient
gradle runServer
# Regenerate assets, data, and textures (idempotent)
tools\gen_data.cmd
tools\gen_textures.cmdThis project is released under an open-source license. See LICENSE for details.