Skip to content

Latest commit

 

History

58 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Loonyball

Little javascript game using requirejs, babylonjs library

Demo http://chepchepcirkus.github.io

  • Library

jQuery, babylonJS

  • Engine

CHEPK.game object initialize user and logic game

  • Layout

CHEPK.game object containing all informations about layout of app

  • Event fired

You can plug your javscript module by this way, catch one the following event: * layout_init * loonyball_before_new_entity * loonyball_after_new_entity * loonyball_init * loonyball_delete_entity * loonyball_before_start * loonyball_before_create_scene * loonyball_after_create_scene * loonyball_after_render_scene

You can add your custom event in the app if you are in need. Just think about update the list below.

Example : see js/plugins/* declared in plugins.js

About

Demo of loonyball game

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages