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StoryQuest Bootstrap: Set project name if in StoryQuest kit - #2999

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manuq merged 1 commit into
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wjt/storyquest-bootstrap-set-project-name-if-in-storyquest-kit
Oct 8, 2026
Merged

manuq merged 1 commit into
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wjt/storyquest-bootstrap-set-project-name-if-in-storyquest-kit

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@wjt

@wjt wjt commented Oct 8, 2026 •

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Resolves #2998

@wjt

wjt commented Oct 8, 2026

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100% untested, just an idea I had while testing Backstitch this morning.

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github-actions Bot commented Oct 8, 2026

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Play this branch at https://play.threadbare.game/branches/endlessm/wjt/storyquest-bootstrap-set-project-name-if-in-storyquest-kit/.

(This launches the game from the start, not directly at the change(s) in this pull request.)

ThreadbareProjectSettings.OPENING_QUEST, ResourceUID.path_to_uid(copied.resource_path)
)
ProjectSettings.set_setting(
"application/config/name", "Threadbare StoryQuest: " + copied.title

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I verified and it works!

@manuq
manuq marked this pull request as ready for review October 8, 2026 12:04
@manuq
manuq requested a review from a team as a code owner October 8, 2026 12:04
@manuq
manuq merged commit 820702c into main Oct 8, 2026
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@manuq
manuq deleted the wjt/storyquest-bootstrap-set-project-name-if-in-storyquest-kit branch October 8, 2026 12:04
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Set project name after running bootstrap tool in storyquest kit

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