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Add a new story quest made of an intro, a stealth level, a sequence puzzle level, three combat levels and an outro, with its own scripts, shaders, dialogues and assets. Everything is under scenes/quests/story_quests/el_hilo_que_no_teji/. Co-authored-by: Alan Jose Castillo Viera <byalan75@gmail.com> Co-authored-by: Jair Esnaider Monja Timana <elhuecho13@gmail.com>
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Sorry, I opened this PR against the wrong repository by mistake and closed it right away. Please ignore it. I'll open a proper PR once our team has reviewed the changes. |
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Rework and update the story quest "El Hilo Que No Tejí"
This is a rework and update of a quest our team had been building in our previous fork. It is not a new quest. It has an intro, a stealth level, a sequence puzzle level, three combat levels and an outro, with its own scripts, shaders, dialogues and assets. Everything is under scenes/quests/story_quests/el_hilo_que_no_teji/.
We moved the work to a fresh fork because the previous one was about three months behind and still used Godot 4.6 and the old Dialogue Manager. The previous version of the quest can be seen in our old fork: https://github.com/GameLab6-UTP-Grupo3-Equipo2/threadbare