chore(sync): merge upstream thesuperhackers into GeneralsX - #257
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fbraz3 wants to merge 23 commits into
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…in PlayingAudio when handing it over to a new AudioRequest after a call to MilesAudioManager::startNextLoop() (TheSuperHackers#2774)
…ed list has no associated m_info (TheSuperHackers#3113)
… dangling linked list pointer (TheSuperHackers#3113)
… the target to enter is invalid or ourselves (TheSuperHackers#3115)
…taViewTeam() (TheSuperHackers#3139) Team 0 is now viewable by key press
…gets when force-evacuated from a vehicle (TheSuperHackers#3098)
- Reconcile AudioRequest refactoring with RefCountPtr<DynamicAudioEventRTS> across Core/GameEngine and maintain OpenAL/MiniAudio parity. - Reconcile networking ConstructBigCommandList chunk splitting. - Preserve platform isolation across CMakeLists and reject upstream CI. - Reconcile unified Core Shell and heightmap/scorch additions. - Verified configure and build on macOS (macos-vulkan preset).
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Summary
Weekly upstream sync merging
thesuperhackers/maininto GeneralsX (main).Changes
AudioRequestreference counting (RefCountPtr<DynamicAudioEventRTS>) and lifecycle acrossCore/GameEngine.MilesAudioManager,OpenALAudioManager, andMiniAudioManagerto maintain strict cross-backend audio feature parity and safe pointer management.ConstructBigCommandListpacket and command chunking withNetCommandDataChunkacrossNetPacket.h,NetPacket.cpp, andConnection.cpp.GeneralsMD/Code/Main/CMakeLists.txtandCore/Libraries/Source/profile/CMakeLists.txt(guardedcore_debugon Windows only).build-toolchain.yml.Core/GameEngine/(Shell,ShellHooks,ShellMenuScheme) andCore/GameEngineDevice/(W3DScorch, heightmaps).docs/WORKLOG/2026-08-DIARY.mdand added planning document indocs/WORKDIR/planning/.Verification
z_generals->GeneralsMD/GeneralsXZH) on macOS (macos-vulkanpreset).g_generals->Generals/GeneralsX) on macOS (macos-vulkanpreset).