Add procedural SVG animations, laser mode signal sync, and pet size configuration - #72
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- Implement procedural transformations for 'playing' and 'shaking' states in AnimationManager.update_frame(). - Add laser_mode_changed signal in InputManager and synchronize TrayMenu checkable action state. - Add pet_size setting (50-250px) across ConfigManager, PetWindow, SettingsDialog, TrayMenu, and InputManager. - Add unit tests for procedural animations, laser mode signal, and pet size configuration.
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Implements procedural SVG transformations for 'playing' and 'shaking' states, synchronizes laser mode toggle across UI via Qt Signals, and adds a customizable pet_size configuration option across the application.
PR created automatically by Jules for task 6675125073715743995 started by @mx57