fix: build with uv instead of pip in the uv-run PSR step - #436
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openedx#435's uv-based workaround got past the GitPython crash (confirmed: correctly computed "The next version is: 4.1.1!") but hit a new failure at the build step: PSR's build_command shelled out to 'python -m pip install --upgrade build', and uv's ephemeral venvs deliberately don't bundle pip the way a stdlib venv does. Rather than add pip back in (which would undercut the point of this whole pip->uv migration), switch build_command itself to 'uv build' -- no pip anywhere. Verified locally through the full real uvx-wrapped PSR execution (not just uv build standalone): produces the correct dist/ artifacts with no pip involved at any point.
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#435's uv-based workaround got past the GitPython crash (confirmed: this run correctly computed "The next version is: 4.1.1!") but hit a new failure at the build step: https://github.com/openedx/event-tracking/actions/runs/33071634441
PSR's
build_command(pyproject.toml) shells out topython -m pip install --upgrade build, butuv's ephemeral venvs deliberately don't bundle pip the way a stdlib venv/virtualenv does.Verified locally through the full real
uvx-wrapped PSR execution, not justuv buildstandalone: produces the correctdist/*.tar.gz/*.whlartifacts.