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Writing style: short, plain text on the page, README and CLAUDE.md - #12

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Sep 24, 2026
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Applies the writing rules adopted for Timber Together ("simplicity and elegance is effective and desirable") to the hub.

Page text (index.html, 404.html): each mod's blurb reads like its own README's opening, short. Facts were checked against each mod's README on main:

  • Stability Fork status line: "The newest release has been played and works." Its README now says 1.1.15 has been played; the page still said the newest release hadn't been.
  • Timber Together: "waiting room" → the Co-op Game room, where every game starts (not only a new game). The caution follows the README's played and not-played lists.
  • Optimized Local Housing: "Every home keeps the same number of adults" (it said "keeps its adults", but adults do move between homes).
  • MixedStorage: co-op needs the Stability Fork ("Stability Fork co-op", not "BeaverBuddies co-op").
  • Persistent Work Areas: the clear-pins key is one you assign (it starts unbound).
  • Late Game Performance: "A feature that hits an error switches off, and the game's own code runs" (from TECHNICAL.md).
  • The Play together lead and the Which one? notice no longer say "one BeaverBuddies at a time" three times.

README: now for players: what the site is, the eight mods with links, and a link to the install steps. Preview, publishing, the download logic, the snapshot, tests, adding a mod and the file table move to a new DEVELOPING.md. No "card", "binder" or "sleeve" outside code.

CLAUDE.md gains Writing README and website text; the content rules and the update checklist point at it. PRODUCT.md: the voice line adds the rule, and the Stability Fork's Operating Context entry follows its new status line.

Every hook, id, data-* attribute and the 404 redirect script are unchanged. data/releases.json is untouched.

Checks: node scripts/test-site.mjs 15/15; node --check assets/site.js; no broken local links; captures at 1440px and 390px in light and dark show overflow 0 and equal panel heights in each row.

🤖 Generated with Claude Code

Every mod's entry reread against its own README on main:
- Stability Fork's status line: the newest release has been played and works
  (was "fixes only and hasn't been played yet").
- Timber Together: the waiting room is the Co-op Game room, and every game
  starts there (was "before a new game"); the caution follows the README's
  played and not-played lists.
- Optimized Local Housing: every home keeps the same number of adults (was
  "keeps its adults").
- MixedStorage: co-op needs the Stability Fork (was "BeaverBuddies co-op").
- Persistent Work Areas: the clear-pins key is one you assign.
- Late Game Performance: a feature that hits an error switches off and the
  game's own code runs.

Blurbs read like each README's opening; the Play together lead and the
Which one? notice no longer say "one at a time" three times. The README is for
players (the mods, a link to install); preview, publishing, the download
logic, tests and files move to a new DEVELOPING.md. CLAUDE.md gains "Writing
README and website text"; PRODUCT.md's voice line and the Stability Fork's
status entry follow.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
@kramsey458
kramsey458 merged commit 40e95de into main Sep 24, 2026
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