Dinosaur Game written in Rust for the ESP32 with an OLED display, using the Embassy framework.
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Updated
Dec 23, 2024 - Rust
Dinosaur Game written in Rust for the ESP32 with an OLED display, using the Embassy framework.
esp32s3 esp-hal no_std Embassy Template with Wifi, Web Server, http client and OTA
ESP32 DevKit v1 home sensor (bme280, scd30, sds011) with InfluxDB, Telegraf and Mosquitto using MQTT over TLS and over-the-air firmware upgrade (OTA)
Bare Metal (no_std) ESP32-S3-BOX-3 Voice Assistant & Smart Speaker with neat features like a web UI, API, etc. Written in Rust (no esp-idf)
Rust no_std/embassy firmware for an ESP32 animatronic Cult of the Lamb crown prop: GC9A01 round display, dual-mic FFT sound-direction detection, and a WiFi captive-portal config UI
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A Rust-based embedded environment logger using the ESP32-S3 on the M5Stack CoreS3-SE
Run the Rust smoltcp stack as an ESP-IDF component with BSD sockets compatibility for high-performance, memory-safe networking on ESP32 hardware.
LED matrix powered by ESP32S3 running Rust. Heavily vibe coded.
Reusable no_std ESP32 platform support crates for esp-hal-based Rust projects.
On-device audio classifier for theESP32-S3 that detects whether an electric pump is running. Captures stereo I2S audio, runs a quantised INT8 CNN on mel-spectrograms in ~31 ms per 1-second window, and reports ON/OFF state over TCP or MQTT. Includes Rust firmware, host-side receivers, PyTorch training pipeline, and a CT-clamp PCB
cargo-generate templates for mirui — SDL desktop, ESP32-C3 embedded, multi-target Cargo workspace, and a wasm placeholder
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