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xAstroBoy
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Android-UnrealEngine-Modloader
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PFX_OperatorMenu: fold PFX_WPCRomPatch in (one Williams-ROM mod)
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#107:
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PFX mods: operator-menu controller binding + START/help, toggle fixes…
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#106:
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Delete Pinball FX New Dump
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#105:
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modloader: kill per-ProcessEvent-call overhead (level-load lag spikes)
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#104:
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4m 19s
v1.3.4
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modloader: kill per-ProcessEvent-call overhead (level-load lag spikes)
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#103:
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PFX_CollectionRandomizer: gate swaps on live owner station (crash fix)
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v1.3.3
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PFX_CollectionRandomizer: gate swaps on live owner station (crash fix)
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PFX_Preservation: exact per-descriptor pin via desc tableID array
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PFX_Preservation: exact per-descriptor pin via desc tableID array
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PFX_Preservation v2: detect table content on disk, let missing tables…
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PFX_Preservation v2: detect table content on disk, let missing tables…
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changelog: v1.3.0 - boot-crash fix, operator menu, full CI release
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changelog: v1.3.0 - boot-crash fix, operator menu, full CI release
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#95:
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ci: ship the full release from Actions - both ABIs, installers, PCBri…
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mcp: fix find_what_writes falsely reporting "arm failed" on a valid fd
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#93:
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config: default log_level to warn (kill game-thread lag from verbose …
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SDK dump: make it succeed under corrupt reflection entities (no more …
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#91:
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PFX: fix heap-floor/capture regressions, add Williams operator menu; …
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#90:
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PCBridge: add app icon (embedded .exe icon + runtime window icon)
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v1.2.0-re4
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v1.1.0-re4
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