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Inset liquid faces to fix z-fighting with waterlogged blocks - #892
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TBlueF merged 1 commit intoOct 18, 2026
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Fixes #97
Water faces of waterlogged blocks were coplanar with the block's own faces causing z-fighting.
Liquid faces are now inset by 0.001 blocks, same as vanilla's
FluidRendererdoes. Applied it to all liquid faces, so surfaces of neighbouring liquid blocks stay seamless.Test Results
Before
After