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fix(webxr): verify desktop XR emulator readiness - #1397

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yanziz-nvidia wants to merge 1 commit into
NVIDIA:release/1.6.xfrom
yanziz-nvidia:yanziz/fix-iwer-xr-fallback-release-1.6
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yanziz-nvidia wants to merge 1 commit into
NVIDIA:release/1.6.xfrom
yanziz-nvidia:yanziz/fix-iwer-xr-fallback-release-1.6

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@yanziz-nvidia

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Desktop Chrome can show a green Connect button after the emulator fallback reports success, then reject requestSession with “No XR hardware found” when the native XR runtime remains active.

Update IWER and DevUI to 2.7.0 with matching CDN integrity hashes and align the IWER development dependency. After forcing fallback installation, verify immersive session support before reporting readiness or exposing the emulated device. Preserve retry after failure and the release branch’s browser-test readiness log.

Validation:

  • Four loader regression tests pass, including skipped installation and subsequent retry.
  • Targeted ESLint and Prettier checks pass.
  • Full repository pre-commit checks pass (SKIP=check-copyright-year).
  • Clean isolated installation of iwer@^2.7.0 succeeds.
  • Headless Chrome with native XR present but no hardware starts emulated VR and AR sessions using both actual 2.7.0 CDN bundles; both integrity hashes verified.

Signed-off-by: Yanzi Zhu <yanziz@nvidia.com>
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