OpenMM is a toolkit for molecular simulation using high performance GPU code.
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Updated
Jul 27, 2026 - C++
OpenMM is a toolkit for molecular simulation using high performance GPU code.
[NeurIPS2025 Spotlight 🔥 ] Official implementation of "UniSite: The First Cross-Structure Dataset and Learning Framework for End-to-End Ligand Binding Site Detection"
A Euclidean diffusion model for structure-based drug design.
End-To-End Molecular Dynamics (MD) Engine using PyTorch
EquiBind: geometric deep learning for fast predictions of the 3D structure in which a small molecule binds to a protein
Comprehensive library for fast, GPU accelerated molecular gridding for deep learning workflows
Official Github for "PharmacoNet: deep learning-guided pharmacophore modeling for ultra-large-scale virtual screening" (Chemical Science)
Knowledge-Guided Diffusion Model for 3D Ligand-Pharmacophore Mapping
Codes for our paper "Programming Biomolecular Interactions with All-Atom Generative Model"
Implementation of DiffDock: Diffusion Steps, Twists, and Turns for Molecular Docking
Code for running RFdiffusion
Differentiable, Hardware Accelerated, Molecular Dynamics
Toward High-Accuracy Open-Source Biomolecular Structure Prediction.
AutoDock for GPUs and other accelerators
This package contains deep learning models and related scripts for RoseTTAFold
Training and inference code for ShEPhERD: Diffusing shape, electrostatics, and pharmacophores for bioisosteric drug design [ICLR 2025 oral]
A deep learning framework for molecular docking
Deep Site and Docking Pose (DSDP) is a blind docking strategy accelerated by GPUs, developed by Gao Group. For the site prediction part, several modifications are introduced to PUResNet program. The pose sampling part is similar as AutoDock Vina combined with a number of modifications.
GPU-accelerated protein-ligand docking with automated pocket detection, exploring through multi-pocket conditioning. Official Implementation of PocketVina
Public/backup repository of the GROMACS molecular simulation toolkit. Please do not mine the metadata blindly; we use https://gitlab.com/gromacs/gromacs for code review and issue tracking.
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